
Table of Contents
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BOOK II: INVENTIVE SPELLCASTING
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THE APOCRYPHA OF THE MAGE
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II-A Acquisition & Use Of Personal Items
The importance of personal items lies in the fact that a personal item can substitute for the target character as a component in a spell to effect that character. Personal items may do this because they provide a "conduit" through which one character may effect another using magic.
II-A.1 What makes a personal item
To be considered a personal item, the item in question needs to either be an actual piece of the character's body; such as a hair, toe nail clippings or a tooth; or must have at least three factors that connect the item to the character. For the latter type of personal items, the connection between the character and the item must include a physical association; the character needs to have handled the object; a personality association; the item must mean something or be important in some way to the character; and a purpose association; the character must have been in knowing possession of the item and have intended it for a purpose. Please remember that these are just general guidelines, it's all just theoretical, the only true way to find out if an item is a personal item is to check it out magically (which means you need to ask God).
II-A.2 Sympathetic Linkage
Personal items may act as a substitute for the target character in spellcasting because they have a sympathetic link to that character created by that character's association to the item. The force that is being utilized when using a personal item is the residue of the character's life force signature on the item. This association is produced by the physical contact between the character and item; a little bit of your soul rubs off on anything you touch; and the conscious connection of the character to the item; a reflection of your thoughts about the item is stored in the dreamlands. The combination of these factors allow a mage to link the spell they are casting to a character without the character being present or knowledgeable of the casting.
II-A.3 Proper Collection
Personal items may only be collected during game functions, and they may only be taken from people when they are in character.
YOU MAY COLLECT PERSONAL ITEMS IN THE FOLLOWING INSTANCES::
- During an official Gathering (Game) when both parties are in character. To acquire the item you must be sneaky and really steal it.
- During an interaction run by God in which both parties are present. To acquire the item you must secretly tell God you wish to, and God will tell you if you succeed and will obtain the item for you.
- At any time outside of a Gathering or a God run interaction, when both parties are present and in character. Again, to acquire the item you must be sneaky and really steal it.
- When you arrange with God to role-play an attempt the acquire the item. God will decide if you succeed and will obtain the item for you.
A Player may not acquire a personal item of a character from the character's Player or the Player's home. If God comes to you and asks for a personal item, it means the item was fairly stolen in a gaming session, and you must hand it over.
I-A.4 Proper Use And Disposition
A personal item may only be used in a spell as a substitute for the target character when it is stated in the spell that the substitution may be made. Unless otherwise stated in the hardcopy, the personal item is physically destroyed during the spellcasting. If the personal item is not destroyed by the process, the personal signature of the target character is voided off the item during the spellcasting. In short, a personal item may be used in only one spellcasting. In addition, it may be necessary to use more than one personal item when casting a particularly nasty spell on someone. After using a personal item that is "destroyed" in a spellcasting, you (the Player) must give the item to God so that it may be returned to its real owner.
And Now For Something Completely Different...
II-B Disciplines For Use In Magic!
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