| Spell Name: | Spell Type: | Spell Effect | Components | Procedure | Results | Casting Cost: | Initial Force Cost | Charge Cost: | Trigger Cost: | Maintenance: |
|---|---|---|---|---|---|---|---|---|---|---|
| Defender of the Faith | Create Charged Magic Item | Holy Ward Counter: Christian, Druidic, Native American, Egyptian, Islamic, Buddhist, Shinto | Holy Relics of the Christian, Druidic, Native American, Egyptian, Islamic, Buddhist, & Shinto religions. Silver pentacle, ceramic bowl, garlic, charcoal, olive oil, onyx point, flame, Sledgehammer discipline, mortar and pestle. | Deactivate the Holy Relics using Sledgehammer discipline. Place the charcoal in the bowl and light it. Physically destroy the relics with the mortar and pestle, then place remnants in the bowl. Add garlic to the bowl and let burn into ashes. Mix ashes with the olive oil, then anoint the pentacle and onyx with the mixture. Bind the pentacle and onyx together. Activate the spell. | The pentacle and onyx become a charged magic item. The item protects its wielder from being warded off by Holy Relics (wards, not weapons) of the Christian, Druidic, Native American, Egyptian, Islamic, Buddhist, and Shinto religions. | 200 Psyche | 10000 | 1 Psyche per charge | None | None |
| Imprisoned Immortal Soul | Create Continuous Effect Magic Item | Manipulate Attributes: Psyche, Transfer | Target Charcter, sacred site, 24 clear lead crystals, crucifix, blessed water, blood of Recipient Character, plus any requirements of this spell sub-school. | Place the blood, crystals, and water in the cup. Have Target Character drink from the cup. Touch the crucifix to the crown, sternum, and groin of the Target Character. Attach the crystals to the crucifix. Activate the spell. | The rosary becomes a magic item. The Psyche of the Target Character is now bound into the item, and is available only to the Recipient Character. The Recipient may use the Target Character's Psyche pool as if it were there own. Psyche pool regenerates as normal. | 100 Psyche | 10 | N/A | N/A | None |
| Relic of Spirit Banishing | Create Charged Magic Item | Ward vs. Astral Entity | Middle finger from a dead body whose soul was an individual possessing True Faith, brightly colored paints, horsehair paintbrush, salt, plus any requirements of this spell sub-school. | Clean and dry the bone. Mix salt with the paints. use the brush to paint spirals and zigzags on the bone. Activate the spell. | The bone becomes a charged magic item. When Triggered, the item wards off unembodied Astral Entities (i.e. Ghosts). Item is Triggered verbally with the phrase, "Get back, vile spirit!" Untriggered by the departure of warded spirit. | 100 Psyche | 10 | 1 Psyche per charge | None | None |