Pandemonium Traditional & Live Action Roleplaying
Rain Dance Chronicle

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"For a hundred years and fifty we have lived in these lands, roamed these woods, climbed these mountains, and drunk these waters. In a hundred years and fifty our family has grown, prospered, dispersed, and been gathered together again. We have faced many foes, many challenges, from the willful ignorance of man to the slithering predation of the coldbloods. We have made many friends; the homeless wanderers, the raging warriors, the clever tacticians. Yet always, our greatest resource, our greatest foe, and our greatest friends are our own selves.

"If you strive to perceive this, to develop this, to cherish this, you will have set your paws upon the path of glory. If you learn to recognize your heart, to develop its strengths and resolve its weaknesses, if you learn to understand your packmates, your family, your tribe, and to work with them for the benefit of all, then, my little pups, you may yet become worthy of your own heritage.

"I tell you this, I, the oldest of you, the granddaughter of Rain Child himself. Not without struggle has been my journey, I assure you. Not without pain, sorrow, and terror. But neither without love, joy, and elation. Someday, perhaps soon, perhaps not, I will die. I know what songs my children and their cousins will sing of me. I know what I will leave behind me. What will be sung of you, my pups, eh? What would you leave behind you when you go?"

- Great Aunt Hortense Badgerfoot, Rainchildren Tribe

The Blood on the Moon has passed, bringing with it calamity and confusion. The Four Tribes have felt its hand, as of the hand of a dark god, grip their minds and drive them to chaos. For most, if not all, its causes are still unknown; they must proceed ahead with recovery and healing, wondering how such a thing might come to pass. Is it a trick of the enemy? Is it an ancient curse? Is it some bizarre environmental disaster?

The tribes are threatened, each in its way; with confusion, with doubt, with complacency, with pride. As the Night of the Blood on the Moon has aptly demonstrated, each is threatened as much by an inner threat as by an outer threat. As political alliances shudder, families torn by unexpected violence seek an answer. In the council halls of the Rainchildren tribe, the Elders ponder Hortense's words: Know Thyself.

Great and terrible quests begin; quests not merely of the body but of the soul. Every member of the Four Tribes must seek the path of growth and maturity, must labor for self-awareness and for prosperity. Every individual must enact a personal Rain Dance.

In a new phase of the werewolf gaming, Rain Dance, we will be focusing on character interaction and character-driven stories of self-exploration. Some characters will find this development requires seeking a solution to pressing problems both personal and political, while others may find their greatest challenge lies in relinquishing control. New characters will be created within, and focusing on, the Rainchildren Tribe, though other existing characters will still have relevant and pressing concerns to occupy them.