Table of
Contents
IMMORTALS THE MONSTER MANUAL

The Facts of Life for:
Immortals

The Basics

Pandemonium's Immortals are a rarefied breed. Their attributes and characteristics are drawn from a blend of the Highlander, Chinese and Orlando mythos'. Immortals are living beings born to human parents. They appear to be identical to normal humans until they reach maturity (several years past the end of puberty). It is at that time that their ageing process slows to the equivalent of one year per century and their regenerative abilities manifest.

There Can Be Only One

Although the "there can be only one" phenomenon among Immortals in western cultures is very strong, it has yet to be proven to be a biological imperative. Immortals from eastern cultures or very early (pre-christian) civilizations tend to treat the phenomenon as a cultural quirk among their foreign fellows. Supporters of "The Prize" theories point to the evidence that the strength of an Immortal increases if she/he properly slays another of his/her kind. Whichever belief system is true, the tradition among Immortals to fight to the death is a dreadfully common reality.

How to use your Character's Blood Pool

  • Your Blood Pool is a maximum of 10. You lose Blood pts. when you bleed.
  • You must spend Blood points to use your Physical Disciplines.
  • Your Blood Pool naturally replenishes at the rate of 1 Blood pt. per hour.
  • If your Blood Pool drops to 0 you go into topor (a coma).

How to use your Character's Psyche Pool

  • You spend points from your Psyche Pool in Psyche Bidding Contests.
  • You must spend Psyche points to use your Mental Disciplines.
  • You must spend Psyches points when you cast or maintain spells.
  • Your Psyche Pool naturally replenishes at the rate of 1 Psyche pt. per hour of sleep.
  • If your Psyche Pool drops to 0 you go into topor (a coma).

How to use your Character's Brawn Pool

  • You spend points from your Brawn Pool when you bid in Combat.
  • Your Brawn Pool naturally replenishes at the rate of 1 Brawn pt. after 5 minutes, then 1 per day.

How Physical Damage affects your Character

If you are incapacitated (Brawn Pool to 0) you will loose 1 Blood pt. per minute if you are not treated or healed. Any attack which would result in death for a human (Brawn Pool to 0 + a Killing Blow) causes you to be incapacitated and go into topor (a coma). The only physical attack which can permanently kill you is decapitation followed by the draining of your Psyche Pool to 0.

Default Disciplines

Athletic Feat, Heal Normal Wounds Self, Heal Supernatural Wounds Self


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