Table of
Contents
VAMPIRES THE MONSTER MANUAL

The Facts of Unlife for:
Vampires

The Basics

You are dead. Your body is animated by the power in your blood. Your mind continues to operate through the force of your will.

How to use your Character's Blood Pool

  • You lose 1 Blood point every 4 hours.
  • You must spend Blood points to use your Physical Disciplines.
  • If your Blood Pool drops to 0, after 5 min. you fall into torpor (a coma).
  • While in torpor you may not perform any actions.

Feeding

To replenish your Blood Pool, you must drain Blood points from a human. (To "feed" off a mundane, you must get them alone and learn something personal about them.) When feeding you may take 4 Blood points without harming the victim.

Frenzy

When your Blood Pool drops below 5, and you are provoked or exposed to blood, you must make a Frenzy check. Roll 1d10; if you roll higher than your current Blood Pool, you Frenzy. While Frenzied, you must immediately attack the nearest source of your ire and drain them of blood. You continue attacking and feeding off of those around you until you are incapacitated, your Blood Pool is returned to full, or everyone around you is dead. A Frenzied character may not fight on anyone else's side in Combat. During a Frenzy your Brawn Pool doubles.

How to use your Character's Psyche Pool

  • You spend points from your Psyche Pool in Psyche Bidding Contests.
  • You must spend Psyche points to use your Mental Disciplines.
  • You must spend Psyches points when you cast or maintain spells.
  • You replenish your Psyche Pool by draining the souls of humans while you are feeding from them. (To drain the soul of a mundane, you must touch their bare skin.)
  • If your Psyche Pool drops to 0 you suffer no ill effects. (You're Already Dead!)

How to use your Character's Brawn Pool

  • You spend points from your Brawn Pool when you bid in Combat.

How Physical Damage affects your Character

If you are staked through the heart you are paralyzed & may only use non-verbal mental disciplines. The only physical attacks which can kill you are burning by fire/sun, complete drain by bite, dismemberment by an enchanted or supernatural weapon (after 5 min.), and decapitation (after 5 min.).

Default Disciplines

Athletic Feat, Heal Normal Wounds Self, Thrall of the Bite.


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